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Artifact: The Dota Card Game Wiki
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How to Play Guide for Artifact: The Dota Card Game
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How to Play Guide for Artifact: The Dota Card Game
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==The Game's Flow== A game of Artifact is divided into Turns, Lanes and Phases (in that order). Each Turn is played over three [[Lanes]] - consisting of multiple [[Phases]]. A round comprises the entirety of one course of play - ending when the final lane has finished being played. Rounds start with each player's mana increasing, replenishing in each lane and heroes and creeps being deployed to the board - and end with each player being able to purchase [[Items]] with their hard-earned [[Gold]]. Each [[Lane]] has its own individual pool of [[Mana]], which is used to cast spells. A typical turn in a Lane consists of both players casting spells and summoning creatures - ending when both players elect to not play any more cards. Phases separate the Lanes into distinct points of play, such as the Action Phase where you play cards and the Combat Phase where cards smash into and battle each other. To be precise, each turn consists of play across three lanes, followed by Shopping and Deployment. === Turn Timers === Players are timed with a chess style turn timer. Both players start with a pool of time that is expended across the entire match while they are able to act. Players have at most one minute to complete an action, before the turn automatically passes. Both timers gain an additional 2 minutes upon the end of the third lane. If you run out of time, you lose. === Action Phase === During the Action Phase, each player takes turns playing cards onto the current [[lane]], moving to the combat phase once both players elect to pass the turn without performing an action. At the beginning of a action phase, your [[Mana]] is refreshed to its current maximum. When a player elects to end their turn without playing any cards (Out of their own volition or having no mana/cards), they are considered to have '''passed''' the turn. If their opponent has not passed previously, they may play cards as normal and the phase continues as usual, with both sides being able to continue play. Once both players pass consecutively (both players '''pass''' after each other), the Action Phase ends. === Combat Phase === During the Combat Phase - all heroes, creatures and improvements that can attack, do so. Once all damage has been resolved, the Action Phase begins in the next lane. If all three lanes have been passed on, the game advances to the shopping phase. === Shopping Phase === {{Main|Shop}} During the Shopping Phase, each player can spend gold to buy item cards at the Shop. The Shop offers, in this order, a random "Secret Shop" item, an item from your Item Deck, and a consumable item. Once both players elect to finish (or "pass") shopping, the phase ends. === Deployment Phase === During the Deployment Phase, each player has two creeps each randomly assigned to a lane. Then, both players secretly assign any hero ready for deployment to any lane. Heroes are ready for deployment if they are dead and their respawn time has elapsed, or they have not yet to be deployed and the correct turn for them to enter has occurred. Players then draw 2 cards and laning phase starts. === End Phase === Once all of the other phases have finished, the turn ends. Both player's maximum mana pools increase by one for all of their towers, and they draw two cards. The Action Phase begins in the first lane. ===Who Starts?=== Radiant always starts the game, and each subsequent lane is started by the person who passed first before the round ending ([[Initiative]]).
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