Artifact: The Dota Card Game Wiki
Patches (latest) November 18, 2018 Patch November 21, 2018 Patch November 26, 2018 Patch


Patch notes


  • You can now recycle cards into event tickets at a rate of 20 cards to 1 ticket. There is a "Recycle Cards" tab accessible from the collection. Note that each card will currently show "N/A" where the market price would be until the market is open. Sort by market price will sort by mana cost until the market is open.
  • You can now play bot matches and Call to Arms without claiming your starting package. This lets you try more of the game before you reach the point-of-no-return on refunds.
  • Added an AI difficulty selector.
  • Added some premade decks to the bot's deck selection options to make it easy to quickly practice against various opponent color combinations.
  • Added a new cursor and cursor size settings control.

Deck Editor Fixes

  • Leaving the deck editor by pressing the Artifact logo will now prompt to save changes.
  • Fixed an issue where dragging an unowned hero into a deck that already contains that hero would remove the hero that was in the destination slot and then fail to add or arrange the new hero.
  • Fixed a Card Collection crash on MacOS 10.14.1.

Draft Fixes

  • Fixed some issues related to losing connection to the Artifact Network while drafting.
  • Fixed an issue where closing the draft screen wouldn't always take you back to the correct dashboard page.
  • You can now abandon a draft gauntlet before you register a deck.
  • Added additional sounds and effects to the draft screen.

In-Game Fixes

  • Fixed some issues and improved performance when summoning >300 units at a time.
  • Improved the effects for Crippling Blow, Trebuchets, and Lucent Beam.
  • Improved the voice-over quality for Jolixia, Meepo, and Kanna.
  • Fixed an issue that would cause debris to persist in strange places when improvements are destroyed.
  • Fixed Pick Off panning back to the previous lane too quickly after the spell's damage resolved.
  • Fixed some display issues when inspecting cards in a 16x10 aspect ratio.
  • Fixed a missing sound during board destruction.
  • Fixed a crash that would happen when you disconnect from a game while hovering a card.
  • Fixed an issue that would sometimes result in visual corruption of card and tower stats when in wide lanes in non-standard resolutions.
  • Brightened the visibility of the heroes in the fountain display on the HUD.
  • Updated the textures for pathing cards.

UI Fixes

  • Significant improvements to general UI performance and responsiveness.
  • Fixed some crashes and bad behavior that would happen when mashing the keyboard in various parts of the UI.
  • Fixed a crash that would happen while in the settings menu or the credits.
  • Fixed the Global Matchmaking deck loader not showing the most recently-used deck on game launch.
  • Fixed an issue where some players with lots and lots of Steam friends would experience massive performance degradation.
  • Added new high-resolution menu backgrounds for players in 4K.
  • Added new effects to claiming rewards from an event.
  • Added a display for the number of unopened packs remaining to the pack opening screen.
  • Pushing Find Next Match after a Gauntlet game will now take you to the correct Gauntlet page instead of the main menu.
  • Improved visibility of the matchmaking cancel button.
  • You can no longer restart the tutorial while opening a pack, or while matchmaking, or while in a private lobby, all of which caused crazy things to happen.
  • Shared decks are now shown at the top of a deck loader's listings.
  • Updated the localization files.


  • Hotfix for game input bug after leaving ESC Menu.