Difference between revisions of "Towers"

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Tag: Visual edit
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This suggests that the same game mechanics from Dota will feature in the game; accordingly, we can assume this building will also be in the card game.
 
This suggests that the same game mechanics from Dota will feature in the game; accordingly, we can assume this building will also be in the card game.
 
==Effect==
 
==Effect==
Towers are lane guardians. Essentially, they protect each lane on the [[Boards|game board]], attracting '''[[Creeps]]''' and waylaying them from progressing. In Dota, these towers can be increased to several tiers - it is unknown whether or not this will carry over to '''Artifact'''.
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Towers are lane guardians. Essentially, they protect each lane on the [[Boards|game board]], there is a total of 3 towers, each in a lane, enemy cards will randomly attack the oponent's cards, if there is no cards to attack, they will attack the tower. each tower has 40 health.

Revision as of 13:51, 9 March 2018


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Towers are a type of building in Artifact: The Dota Card Game.

Summary

When the game was initially announced during the second evening of the 2017 Internationals, very little was included in the teaser video. When broadcaster Sean "Day9" Plott described the game, however, he stated:

I played a game where I was getting my ass kicked in two lanes. I kept building barracks in the third [lane], and I kept flooding the lane with creeps.

This suggests that the same game mechanics from Dota will feature in the game; accordingly, we can assume this building will also be in the card game.

Effect

Towers are lane guardians. Essentially, they protect each lane on the game board, there is a total of 3 towers, each in a lane, enemy cards will randomly attack the oponent's cards, if there is no cards to attack, they will attack the tower. each tower has 40 health.